“Handling” Final Project Update
Over the last week I made progress fabricating my arcade cabinet.
After finishing the design in Fusion360 I separated out which panels to CNC mill, such as the side panels, monitor frame, and leap motion controller holder. The other panels were rectangular and easy to cut by hand.
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Following our class workshop last week I made use of the pocket jig to attach perpendicular panels. I did find that I initially wasn’t drilling deep enough to hold the panels together securely and had to adjust the stopping point on the drill bit.
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Once I had all of the cabinet components cut I assembled and painted the cabinet.
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I also continued to work on the game in Unity, developing the look of the game and getting more familiar with using the Leap Motional Controller. I have found that tracking with the controller is not entirely reliable, so it will probably be wise to have physical buttons and a joystick to fall back on to play the game.
I also put some thought into music and sound design and composed music using https://www.beepbox.co/. My thought is to have various pieces of machinery in the game environment play vaguely musical sounds that can layer onto one another as they activate. Something like this: